Preview of the Hospital interface

City Economic Simulation DLC for Capitalism Lab
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David
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Preview of the Hospital interface

Post by David »

Attached is a preview of the hospital interface, which is still work in progress.

For those who are interested in finding out the details of the indicators and sliders on this interface, you may read the following extracts from the help file:

Staff Training Budget
Use the slider to set the staff training budget for this civic building.

Facilities Upgrade Budget
Use the slider to set the budget for upgrading the facilities of this civic building.

Staff skill level
The staff's skill level is determined by 1) the educational level of people in this city and 2) the staff training for this civic building.

Quality of service
The quality of service provided by this civic building is determined by 1) its staff's skill and 2) its facilities' quality.

Demand/supply index for services provided by this civic building
This index tells you whether you have enough civic buildings in the city to meet the citizens' demands for the services. A value of less than 100 means that it cannot keep up with the current demand and you should build more buildings of this type.

Location convenience
A high value means that people living in different regions of the city is well served. Conversely, a low value indicates that people in some regions of the city do not have good access to the services.

Citizens' overall satisfaction of the services
This is a product of the above three values and it ultimately tells whether the mayor is doing a good job providing services of this kind to the citizens.
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Hospital.jpg
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counting
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Re: Preview of the Hospital interface

Post by counting »

So this is what service industry interface could be designed in the future?
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Keither
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Re: Preview of the Hospital interface

Post by Keither »

Sweet. I need to buy another copy of this game just to support the developer.
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