Building resources for modders

Discussions about modding and share your mods with other players in this forum.
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David
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Building resources for modders

Post by David »

For those of you who are interested in adding new buildings into Capitalism Lab using its latest MOD kit, but found adding buildings not as straightforward as new products (as it requires artwork skills), we have released the following building image files for you to play with the latest MOD Kit.

If you guys like the idea and would like to see more building resources released here for your modding purposes, you may respond to this post and let us know.
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FRE_1.png
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Black
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Re: Building resources for modders

Post by Black »

Thx for the building i just added it to my mod. Waiting for more!
If you need suggestions ... hmm, actually we still need warehouse artwork .... :D
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David
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Re: Building resources for modders

Post by David »

Glad that you like it.

One idea that has been floating around in head is to use a crowdfunding tool for pooling donations from users and use the fund to contract external 3D artists or artwork outsourcing firms to create new building graphics that users want to add to the game via modding.

Creating new building graphics is substantially more difficult and expensive than adding new product images into the game, thus it is likely to be beyond the capabilities of individual users and a crowd funding venue seems more feasible.

I must emphasize that at the moment this is only a preliminary idea. And that's why I want to hear from you guys how you think about it.

The following are crowdfunding sites that I have briefly checked out. If you are familiar with any other sites that may do a better job for this purpose, please let me know.

http://www.crowdfunding.com/
https://www.wepay.com
https://www.patreon.com/
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David
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Re: Building resources for modders

Post by David »

I have posted on Capitalism Facebook page about your MOD: https://www.facebook.com/capitalism2/ph ... =1&theater
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