(MOD) REALWORLD 11.5 (it requires Digital Age DLC to run) by Piermario

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piermario
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Re: (MOD) REALWORLD 11.05 - The Revolution (by Piermario)

Post by piermario »

Ciao there aren't wind turbines in realworld mod. Where did you find it?
gamebak
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Re: (MOD) REALWORLD 11.05 - The Revolution (by Piermario)

Post by gamebak »

You can research wind turbine technology, in the R&D. But that doesn't do anything. I was wondering where it had any impact.
Krankenhausen2
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Re: (MOD) REALWORLD 11.05 - The Revolution (by Piermario)

Post by Krankenhausen2 »

Hey Piermario, I really enjoy your mod. But could you release the source code of the new version. I usually like to make a few things changes to the mod myself, like adding myself as a CEO :D .
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Klein
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Re: (MOD) REALWORLD 11.05 - The Revolution (by Piermario)

Post by Klein »

Hi,

i am looking at buying the game, but what i enjoy the most in games are mods, you say that your mod is compatible with the DLC, however is the DLC necessary for the mod?

Thanks.
When the last tree is cut down, the last fish eaten and the last stream poisoned, you will realize that you cannot eat money.
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David
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Re: (MOD) REALWORLD 11.05 - The Revolution (by Piermario)

Post by David »

Klein wrote:Hi,

i am looking at buying the game, but what i enjoy the most in games are mods, you say that your mod is compatible with the DLC, however is the DLC necessary for the mod?

Thanks.
DLCs are not necessary for this mod. However, the technology research features are only enabled when you have the Subsidiary DLC enabled.
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Klein
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Re: (MOD) REALWORLD 11.05 - The Revolution (by Piermario)

Post by Klein »

David wrote:
DLCs are not necessary for this mod. However, the technology research features are only enabled when you have the Subsidiary DLC enabled.
Ok, thank you.
When the last tree is cut down, the last fish eaten and the last stream poisoned, you will realize that you cannot eat money.
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Klein
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Re: (MOD) REALWORLD 11.05 - The Revolution (by Piermario)

Post by Klein »

Hi,

i wish to manufacture 3 different kinds of insurance within one factory ( health, home, car ) using the exact same materials, however i do not see how to produce all 3 in one factory as i do not see a button that i understand should be there http://www.capitalismlab.com/how-to-cha ... uring.html ( technologies known and invented )

How to proceed please ?

thank you.
When the last tree is cut down, the last fish eaten and the last stream poisoned, you will realize that you cannot eat money.
Krankenhausen2
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Re: (MOD) REALWORLD 11.05 - The Revolution (by Piermario)

Post by Krankenhausen2 »

Klein wrote:Hi,

i wish to manufacture 3 different kinds of insurance within one factory ( health, home, car ) using the exact same materials, however i do not see how to produce all 3 in one factory as i do not see a button that i understand should be there http://www.capitalismlab.com/how-to-cha ... uring.html ( technologies known and invented )

How to proceed please ?

thank you.
It appears when you select the manufacturing tile.
Other reasons for it not being there could be that:
  • - You haven't invented the product yet;
    - The product requires different input materials;
    - Or you're still using an old version of the mod that doesn't contain the product yet.
mrgarrettscott
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Re: (MOD) REALWORLD 11.05 - The Revolution (by Piermario)

Post by mrgarrettscott »

Piermario,

I would like to request the source files for your mod. While I enjoy the logos of the all the different companies and faces of real people. For myself, I like older many of the original logos. Plus, I would like to study your mod as it is DETAILED and I could learn a lot from it.

Oh yeah, your mod is AWESOME and thank you for all of your work on it!
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Re: (MOD) REALWORLD 11.05 - The Revolution (by Piermario)

Post by piermario »

You can download full source here
http://www.listaviaggi.com/rw111full
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