Capitalism Lab Release version 2.6.34 patch

General discussions about the release versions of Capitalism Lab
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David
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Capitalism Lab Release version 2.6.34 patch

Post by David »

Capitalism Lab Release version 2.6.34 patch is now available for download at
http://www.capitalismlab.com/capserver/ ... 342620.zip

Autopatch is enabled for this patch.

It is backward compatible with MODs created using the previous version 2.6.17.

It is not backward compatible with save games created using versions older than 2.6.20.

Then extract the ZIP file to your Capitalism Lab program folder. You can open your Capitalism Lab program folder by right-clicking on the Capitalism Lab game icon and select “Properties”, then select “Open File Location” to open the folder.

Bug fix in 2.6.16:
-Fixed the bug reported in this post: http://www.capitalismlab.com/forum/view ... =10&t=2330

Bug fix in 2.6.17:
-Fixed the bug reported in this post: http://www.capitalismlab.com/forum/view ... =39&t=2338
Make sure that you use the new MakeSprite.exe in \MOD_kit folder that comes with this patch.

Improved MOD interface. See details at: http://www.capitalismlab.com/download-u ... -mods.html

Bug fix in 2.6.18:
-Fixed the bug with the Firm filter.
-Fixed the issue with the Food and Beverage scenario - now the player is allowed to manufacture the semi products which the food and beverage products are made of.
-Minor interface improvement to the MOD interface.

Bug fix in 2.6.19:
-Fixed the bugs reported in the following posts:
http://www.capitalismlab.com/forum/view ... 829#p10829
http://www.capitalismlab.com/forum/view ... 829#p10788

Bug fix in 2.6.20:
-Fixed the crash bugs
-Fixed the bugs with product modding regarding the Phase Out settings.

Improvements:
-Increased the total number of AI persons in the game from 50 to 55.
-Improved AI on R&D
-Pre-requisite display on the Manufacturer’s Guide for inventing a new product. For products that you cannot invent due to pre-requisite not available, there is a "?" button next to the "Tech Invented" display and you can hover your mouse over it to see what pre-requisites are exactly missing.
-Now you can use PgDn / PgUp key, Up/Dn keys to browse records within list boxes. This is context sensitive - move your mouse within the area of a list box and you will be able to use the aforementioned shortcut keys.
-Improved Layout Plan Library for filtering layouts created in games using different MODs.

Bug fix in 2.6.21:
-Fixed the crash bugs with the layout plan library.

Bug fix in 2.6.22:
-Fixed the bug reported in this forum post: http://www.capitalismlab.com/forum/view ... 917#p10915

Bug fix in 2.6.23:
-Fixed the bugs reported in the following forum posts:
http://www.capitalismlab.com/forum/view ... =13&t=2383
http://www.capitalismlab.com/forum/view ... =13&t=2382
http://www.capitalismlab.com/forum/view ... =10&t=2392
New images for the Credits screen and the Hall of Fame screen.

Bug fix in 2.6.24:
-Fixed the bugs and issues reported in the following forum posts:
http://www.capitalismlab.com/forum/view ... =13&t=2402
http://www.capitalismlab.com/forum/view ... =13&t=2403
http://www.capitalismlab.com/forum/view ... 069#p11057

Bug fix in 2.6.25:
-Fixed the bugs and issues reported in the following forum posts:
http://www.capitalismlab.com/forum/view ... =13&t=2411
http://www.capitalismlab.com/forum/view ... =13&t=2412
http://www.capitalismlab.com/forum/view ... =39&t=2413

Bug fix in 2.6.26:
-Fixed the bugs and issues reported in the following forum posts:
http://www.capitalismlab.com/forum/view ... =13&t=2410
http://www.capitalismlab.com/forum/view ... =13&t=2419

Bug fix in 2.6.27:
-Fixed a crash bug with the build menu when using a MOD
-Fixed a selection bug with Product Detail report.

Bug fix in 2.6.28:
-Fixed a crash bug in Tutorial 1.

Bug fix in 2.6.29:
-Fixed a bug in Tutorial 3.

Bug fixes and improvements in 2.6.30:
-Fixed a bug with MODs, which crashed the game when manufacturing cars.
-Added key search functions for crop growing unit, livestock raising and processing units.

Bug fix in 2.6.31:
-Fixed the bugs and issues reported in the following forum posts:
http://www.capitalismlab.com/forum/view ... 433#p11192
http://www.capitalismlab.com/forum/view ... 237#p11237

Bug fix in 2.6.32:
Fixed the bug with loading savegames that use MODs.

Bug fix in 2.6.33:
Fixed the "max jobs exceeded" bug
Fixed a minor display issue with the Build menu.

Bug fix in 2.6.34:
-Fixed the bugs and issues reported in the following forum posts:
http://www.capitalismlab.com/forum/view ... 375#p11367
http://www.capitalismlab.com/forum/view ... 375#p11374
A bug display with localized text on the manufacturer's guide.
au8633
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Re: Capitalism Lab Release version 2.6.18 patch

Post by au8633 »

All I was doing is building retail stores and just changing the price for all retail stores and this error happened
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David
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Re: Capitalism Lab Release version 2.6.18 patch

Post by David »

au8633 wrote:All I was doing is building retail stores and just changing the price for all retail stores and this error happened
I downloaded your save game but it started at 1990 and the player did not have any firms nor incomes. It seems that it is not the same game depicted in the screenshot you posted. Could you please send me the right save game?

Also, did the error occur every time you loaded the same save game?
au8633
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Re: Capitalism Lab Release version 2.6.18 patch

Post by au8633 »

It is the same game because it was the start of the game I told you I just started building retail stores and changed the price for the products across the supermarkets .
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Re: Capitalism Lab Release version 2.6.18 patch

Post by David »

We will investigate the problem further.
zonas
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Re: Capitalism Lab Release version 2.6.18 patch

Post by zonas »

Hi! Playing challenge where I need to take over 5 companies and i keep getting this error. Ty for great game and continuous updates!
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Re: Capitalism Lab Release version 2.6.19 patch

Post by David »

The bugs have been fixed. Please download the latest v2.6.19 from:
http://www.capitalismlab.com/forum/view ... f=7&t=2331
kellerman
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Re: Capitalism Lab Release version 2.6.23 patch

Post by kellerman »

Tried to do one of the tutorials once again, however the game crashed when getting the introduction to the different brand strategies (after having built the apparel factory for production).
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Re: Capitalism Lab Release version 2.6.23 patch

Post by David »

This will be fixed in the upcoming v2.6.24 patch.
epalan11
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Re: Capitalism Lab Release version 2.6.24 patch

Post by epalan11 »

Why is it that in some version there is an auto patch, and in some there's none?
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