Remove donated buildings?
- rmax
- Translation Contributor
- Posts: 73
- Joined: Sun Mar 09, 2014 12:53 pm
Remove donated buildings?
Is there a way to remove donated buildings (civic buildings and sport facilities)?
Be sure to check out this cool stuff:
Russian Localisation of Capitalism Lab
Fandom Alarm MOD
Arms Industry MOD
Ingame Production Volume Sheets Suggestion
Russian Localisation of Capitalism Lab
Fandom Alarm MOD
Arms Industry MOD
Ingame Production Volume Sheets Suggestion
- David
- Community and Marketing Manager at Enlight
- Posts: 9359
- Joined: Sat Jul 03, 2010 1:42 pm
- Has thanked: 18 times
- Been thanked: 49 times
Re: Remove donated buildings?
Yes, you can do that with the [LOCKS] script functions.
For details, please check out: http://www.capitalismlab.com/forum/view ... =21&t=2450
For details, please check out: http://www.capitalismlab.com/forum/view ... =21&t=2450
- rmax
- Translation Contributor
- Posts: 73
- Joined: Sun Mar 09, 2014 12:53 pm
Re: Remove donated buildings?
No-no, I mean remove existing donated building for clearing land plot.
Be sure to check out this cool stuff:
Russian Localisation of Capitalism Lab
Fandom Alarm MOD
Arms Industry MOD
Ingame Production Volume Sheets Suggestion
Russian Localisation of Capitalism Lab
Fandom Alarm MOD
Arms Industry MOD
Ingame Production Volume Sheets Suggestion
Re: Remove donated buildings?
There should be a way to un-fund them, even with sever penalty, at least a temporary version till the full city simulation pack is released. Otherwise sometimes AIs will litter with these unwanted buildings after merging them. (especially those real estate focused ones)David wrote:That is not possible in the game.
-------------------------------------------------------------------
Twitch channel : twitch.tv/ancientbuilder
Youtube channel : www.youtube.com/user/countingtls
-------------------------------------------------------------------
Twitch channel : twitch.tv/ancientbuilder
Youtube channel : www.youtube.com/user/countingtls
-------------------------------------------------------------------
-
- Level 6 user
- Posts: 342
- Joined: Tue Jan 27, 2015 6:11 pm
Re: Remove donated buildings?
I think that one should not remove donated buildings. But option to move them at least a bit should help. AI often place such buildings in strange places leaving a lot of unused territory.counting wrote:There should be a way to un-fund them, even with sever penalty, at least a temporary version till the full city simulation pack is released. Otherwise sometimes AIs will litter with these unwanted buildings after merging them. (especially those real estate focused ones)David wrote:That is not possible in the game.
Re: Remove donated buildings?
Well, at least we can come up with some ideal condition or penalty to remove them. Like if there's no effective related buildings near-by, so its certainly useless for now, and a 10x fee to destroy it, even considering its life-time, the long it stay, the more penalty needed to pay, etc?
-------------------------------------------------------------------
Twitch channel : twitch.tv/ancientbuilder
Youtube channel : www.youtube.com/user/countingtls
-------------------------------------------------------------------
Twitch channel : twitch.tv/ancientbuilder
Youtube channel : www.youtube.com/user/countingtls
-------------------------------------------------------------------