[MOD] REALWORLD 9.21 beta + EXTRA's by Piermario

Discussions about modding and share your mods with other players in this forum.
Post Reply
User avatar
David
Community and Marketing Manager at Enlight
Posts: 9376
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 21 times
Been thanked: 52 times

Re: [MOD] REALWORLD 8.01 beta by Piermario

Post by David »

Many CapLab users are still not aware of your MOD and MODs by other authors. I am thinking about sending out newsletters to all CapLab owners periodically introducing one or two user-created MODs.

What do you think about this idea?
piermario
Mod Expert
Mod Expert
Posts: 355
Joined: Sun Oct 31, 2010 6:12 am
Has thanked: 2 times
Been thanked: 4 times

Re: [MOD] REALWORLD 8.01 beta by Piermario

Post by piermario »

I think it's very good idea!
Ciao
User avatar
David
Community and Marketing Manager at Enlight
Posts: 9376
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 21 times
Been thanked: 52 times

Re: [MOD] REALWORLD 8.01 beta by Piermario

Post by David »

Would you please design a banner for your MOD to be included in the newsletter?

The banner size can be 750 x 125 pixels.
piermario
Mod Expert
Mod Expert
Posts: 355
Joined: Sun Oct 31, 2010 6:12 am
Has thanked: 2 times
Been thanked: 4 times

Re: [MOD] REALWORLD 8.01 beta by Piermario

Post by piermario »

Ciao you can use this one
Thanks
Attachments
real world.jpg
real world.jpg (105.77 KiB) Viewed 2123 times
User avatar
David
Community and Marketing Manager at Enlight
Posts: 9376
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 21 times
Been thanked: 52 times

Re: [MOD] REALWORLD 8.01 beta by Piermario

Post by David »

Hi piermario,

I have set up Capitalism Lab at www.moddb.com, which is a popular portal for MODs.

Could you please upload your REALWORLD mod to http://www.moddb.com/games/capitalism-lab ?

Then I will prepare a newsletter and send it out with a download link to your MOD at moddb.com

Thanks,
David
counting
Level 8 user
Posts: 843
Joined: Wed Jan 29, 2014 12:44 am
Been thanked: 1 time

Re: [MOD] REALWORLD 8.01 beta by Piermario

Post by counting »

This is going to be fun when we start to have building's mods. It's not easy to produce so many png artworks with lots of customized buildings though. It might take months if just one person behind a building mod.
-------------------------------------------------------------------
Twitch channel : twitch.tv/ancientbuilder
Youtube channel : www.youtube.com/user/countingtls
-------------------------------------------------------------------
tx0088
Level 2 user
Posts: 21
Joined: Sun Nov 04, 2012 11:11 am

Re: [MOD] REALWORLD 8.01 beta by Piermario

Post by tx0088 »

This mod can't use in 2.700 version..Please fix it as soon as possible
Reason:building.res
thorstein
Level 2 user
Posts: 16
Joined: Thu Apr 30, 2015 3:22 pm

Re: [MOD] REALWORLD 8.01 beta by Piermario

Post by thorstein »

I've playing a grocery run for a while. Fruits and vegetables are quite marginal goods in your mod - two stands in the convinient store are satisfacting all 5-mil. city demand. Frozen meat needs 8 stands, eggs, fish, shrimps and salmon need over 14 stands.

Also - as tx0088 said - your mod doesn't work with ver. 2.700 (building.res error).
piermario
Mod Expert
Mod Expert
Posts: 355
Joined: Sun Oct 31, 2010 6:12 am
Has thanked: 2 times
Been thanked: 4 times

Re: [MOD] REALWORLD 8.2 beta by Piermario

Post by piermario »

Ciao!
Here's New beta version 8.2 of Realworld mod.
I developed fruits and vegetables market adding new products made by them and increased necessity index, i also made a lot of small changes and add the mod banner.
About building.res error i don't know how to resolve, maybe the staff can help us.
This is a beta version so any feedback would be appreciate.
Enjoy!

http://www.filedropper.com/realworld82beta
thorstein
Level 2 user
Posts: 16
Joined: Thu Apr 30, 2015 3:22 pm

Re: [MOD] REALWORLD 8.01 beta by Piermario

Post by thorstein »

To resolve building.res problem It is enough to make null buliding.dbf file (like one in new modkit) and patch it again (with the new filelist.txt)
Post Reply