Warehouse Trouble
Posted: Thu Jan 15, 2015 4:53 pm
I've been playing Cap Lab off and on for about a year and have just started trying to use warehouses. I'm running an auto empire and they have been useful for controlling the flow of both semi-products (wheels/car bodies/engines) and final products (cars). I've run into a new issue where my car body plant was unable to keep up with demand so I setup a warehouse to bring on a second supplier of car bodies. Basically I run an input from my plant and an input from a seaport supplier of car bodies to a warehouse storage. This then gets run to a warehouse output (or 2 depending on demand) that feeds my plants.
[Input1] - [Storage] - [Output 1]
[Input2] / [Empty ] \ [Output 2]
Input 1 comes from my plant, input 2 comes from the seaport. Output 1 and output 2 are meant to be identical and feeding my car assembly plants to cope with demand.
The problem comes from the fact that fairly frequently a new car body sales icon is created (at a new price and with internal sales unchecked) and the old one is removed and all of my plants buying car bodies lose their source of supply. It's almost like as the inventory in storage that is actually being sold switches between Input 1 and Input 2, the output units treat it as a wholly new product. The weird thing is that I have the same setup running in another warehouse for wheels and am not seeing this.
Anybody seen this? My setup is very similar to the one shown here...
http://www.capitalismfans.com/component ... ement.html
for 2 timber inputs. The only differences are that one of my source is my own plant while the other is a seaport and that I am using a storage unit.
[Input1] - [Storage] - [Output 1]
[Input2] / [Empty ] \ [Output 2]
Input 1 comes from my plant, input 2 comes from the seaport. Output 1 and output 2 are meant to be identical and feeding my car assembly plants to cope with demand.
The problem comes from the fact that fairly frequently a new car body sales icon is created (at a new price and with internal sales unchecked) and the old one is removed and all of my plants buying car bodies lose their source of supply. It's almost like as the inventory in storage that is actually being sold switches between Input 1 and Input 2, the output units treat it as a wholly new product. The weird thing is that I have the same setup running in another warehouse for wheels and am not seeing this.
Anybody seen this? My setup is very similar to the one shown here...
http://www.capitalismfans.com/component ... ement.html
for 2 timber inputs. The only differences are that one of my source is my own plant while the other is a seaport and that I am using a storage unit.