(MOD) REALWORLD 11.5 (it requires Digital Age DLC to run) by Piermario

Discussions about modding and share your mods with other players in this forum.
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cantdownloadit
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Re: (MOD) REALWORLD 10.30 - The Revolution (by Piermario)

Post by cantdownloadit »

also there's 2 different recipe's for Hairbrush. one with wood + polyester one with wood + plastic
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Re: (MOD) REALWORLD 10.30 - The Revolution (by Piermario)

Post by piermario »

Ciao, thanks i will fix in next release with other new stuff!
lovelyalice
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Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)

Post by lovelyalice »

Very Good! Wonderful~!
I appreciate to supply your source file to whole users kindly.
I will upgrade this MOD that is real world.

My plan is that includes a display industry and more detailed electric product industry into your MOD.

Good Luck~!
bombastico
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Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)

Post by bombastico »

Ehi!
Gran bel lavoro!
Se ti servisse una mano per lo sviluppo delle versioni future, sarei ben contento di aiutarti.
Saluti!
Babajun
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Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)

Post by Babajun »

Its a older Bug --- All products are still ready to manufacture begin of year 1900 and I no need to invent the product itself. Reporter few posts ago.
Cap Lab 3.4.15 Release Version
Real World Mod 10.31
Fresh Installation. I have the Bug allready.
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Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)

Post by piermario »

Ciao isn't a bug, you have to load realworld script to start in year 2000 because if not, the game it's too easy!
I released newest realworld 10.35, the link and features in 1st page of this thread.
Piermario
Babajun
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Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)

Post by Babajun »

piermario wrote:Ciao isn't a bug, you have to load realworld script to start in year 2000 because if not, the game it's too easy!
I released newest realworld 10.35, the link and features in 1st page of this thread.
Piermario
Thanks for quick answer. Later i will try it.
WilliamMGary
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Re: (MOD) REALWORLD 10.35 - The Revolution (by Piermario)

Post by WilliamMGary »

I love this mod!
toprocket
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Re: (MOD) REALWORLD 10.35 - The Revolution (by Piermario)

Post by toprocket »

Very funny mod,thanks
neonpri
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Re: (MOD) REALWORLD 10.31 - The Revolution (by Piermario)

Post by neonpri »

piermario wrote:Ciao isn't a bug, you have to load realworld script to start in year 2000 because if not, the game it's too easy!
I released newest realworld 10.35, the link and features in 1st page of this thread.
Piermario
That is obvious bug. Look at Product_Types.DBF file.
Contents of INVENT_YR are all zero.
I tried to correct some columns. so that bug was disappeared.
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