[HEADER] Title=Sample script - Cities Description=This is a sample script for Capitalism Lab, illustrating how to use [CITIES] variables to customize cities for a new game. [ENVIRONMENT] // First we have to define the number of cities in the game. Number of Cities=5 [CITIES] // You may just specify the city name and Capitalism Lab will search it in its city database and use the pre-defined parameters for it if it can be found. City=London // You may also specify the city's parameters in the script, as follows. They will override the default values in the game's city database. City=Chicago Population=3000000 Population Growth Rate=50 Real Wage Rate=35 // You may define the number of seaports for each individual city. City=San Francisco Consumer Goods Seaports=1 Industrial Goods Seaports=3 // You may create a fictional city by defining its X and Y coordinates on the globe map, like the below example. City=My Home Town Globe X=380 Globe Y=190 Population=1000000 Population Growth Rate=70 Real Wage Rate=55 Consumer Goods Seaports=2 Industrial Goods Seaports=3 // You may assign a specific map seed to your city and the city's map will be generated identically whenever a new game is created using the script. City=Paris Map Seed=30198, 62336