- Retail Store Type: Although this is perfectly clear it isn't a selectable option in the custom game settings;
- Technology Disruption: Lacks a warning how Product Customization affects its setting;
- Macro Economy Realism: Lacks a description and isn't a selectable option in the custom game settings;
- Consumer Goods Seaport and Industrial Goods Seaport appear both under Imports/Products and under Cities;
- Natural Resources Price Premium has an unclear effect despite the provided link to https://www.capitalismlab.com/improveme ... resources/;
- Fixed Brand Strategy and Corporate Brand Rating are introduced in the example special rules script and aren't selectable options in the custom game settings, what do they do?;
- Combine the Locks and Unlocks tutorials, now you stumble upon Unlocks via https://www.capitalismlab.com/scripts/script-cities/ where a link to Locks at https://www.capitalismlab.com/scripts/s ... penalties/ is given (but strangely not to https://www.capitalismlab.com/scripts/script-locks/).
Code: Select all
[CITIES]
City=Rotterdam
City=Glasgow
City=Hamburg
City=Copenhagen
Real Wage Rate=50
Code: Select all
[CITIES]
City=Rotterdam
Real Wage Rate=50
City=Glasgow
City=Hamburg
Real Wage Rate=70
City=Copenhagen