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Capitalism Lab Taking Business Simulation to a New Frontier
Capitalism Lab

Random Product Reinvention

Random Product Reinvention makes you rediscover part of the product universe. Enabled, the game randomly locks a chosen percentage of product classes at the start of a new game, and those products must be reinvented through your R&D centers before they can be produced or sold.

If research and invention are the parts of the game you enjoy, this builds a world where even familiar products start from scratch — raising the difficulty and putting your R&D division at the center of the company rather than beside it.

Randomly Disable Product Classes

A separate option, aimed at a different problem.

User-created MODs often add a very large number of products, and that can quietly reduce competitive pressure — AI firms spread themselves too thin across too many markets.

Enabling Randomly Disable Product Classes excludes a percentage of product classes from the game entirely. Fewer classes means competition concentrates, and the game gets more intense rather than merely smaller.

Enabling either option

Both live on the Products page of the new game setup menu.

Random Product Reinvention

  1. Enable Random Product Reinvention.
  2. Set the percentage of product classes requiring reinvention with the [+][-] buttons.

Randomly Disable Product Classes

  1. Enable Randomly Disable Product Classes.
  2. Set the percentage of product classes to disable with the [+][-] buttons.

The Products page of the new game setup menu with both options

What you see in game

Open the Manufacturer’s Guide and product types needing reinvention are shown in red in the Product Type list.

The Manufacturer's Guide showing product types requiring reinvention in red

A checkbox beside the Product Class list controls whether disabled classes appear at all:

  • Unchecked — active product classes only.
  • Checked — every class, disabled ones included.

The Manufacturer's Guide with disabled product classes shown