Script – Environment
The [ENVIRONMENT] section sets the world the game starts in — how many cities, how much capital, what the economy does.
Cities
Number of Cities=<1 to 10>
The ceiling rises to 15 with the City Economic Simulation DLC enabled.
Starting capital
Your Start-up Capital=<Very Low, Low, Moderate, High, Very High>
The level of cash your corporation begins with.
Your Start-up Capital Amount=<1 to 10000>
Use this instead to set an exact figure. The unit is millions of dollars, so the range is $1M to $10,000M.
Your Initial Personal Cash=<0 to 100000000>
The player’s personal cash. The unit here is dollars, not millions — so the range is $0 to $100 million. The default is $1 million.
The world and the economy
Game Starting Year=<1900 to 2100>
Random Events=<Never, Seldom, Occasional, Frequent>
Plagues, animal diseases, power outages, and the economic damage they do.
Boom-Bust Cycle Volatility=<Low, Moderate, High>
Macro Economy Realism=<Low, High>
Inflation=<Off, On, Inverse>
See Inflation Simulation for what Inverse changes.
Inflation Strength=<Normal, Reduced>
Stores, brands and the stock market
Retail Store Type=<One, Many>
Many enables specialist stores — supermarkets, furniture stores and the rest. One restricts the game to department stores.
Brand Strategy=<Corporate Brand, Range Brand, Unique Brand>
The strategy your corporation starts on.
Stock Market=<Yes, No>
Alternative Stock Sim=<Yes, No>
Technology
Technology Disruption=<Yes, No>
Product Customization turns this off automatically, and the two genuinely cannot coexist: Product Customization needs technology levels to rise linearly to work, while Technology Disruption cuts every level by 10% a year.
AI persons
Number of AI Persons=<number of competitors + 8, to 120>
The total number of AI persons, which can be set higher than a standard game allows.
There is a floor, and the game enforces it silently. The value must be at least the number of competitors + 8, or 30, whichever is greater. Set it lower and the game resets it to the minimum without telling you.
Subsidiary DLC only
Subsidiaries=<0 to 3>
How many subsidiaries your company owns at the start.
Private Company=<Yes, No>
Set to Yes and your company starts as a private company.
Retail Store Floors=<One, Multiple>
Multiple allows more than one floor in a single retail store.
City Economic Simulation DLC only
First City Population=<20 to 100>
In Survival Mode, the first city’s starting population as a percentage of a normal starting city. Lower means a smaller city to build from.
This line does nothing unless the City Economic Simulation DLC is enabled.