Script – Player Expertise
[PLAYER EXPERTISE]
You may set the expertise of your player character using the following script lines.
Retailing=<0 to 100>
Farming=<0 to 100>
Manufacturing=<0 to 100>
Research and Development=<0 to 100>
Raw Material Production=<0 to 100>
Marketing=<0 to 100>
Training=<0 to 100>
If you want your player character to possess expertise in a specific product class, you may define it as follows.
Product Expertise=<Product Class>, <Expertise Rating, which ranges from 0 to 100>
Examples of product classes: Apparel, Automobile, Beverage and etc. You may view all product classes in the game by accessing the Product Summary Report and look at the product class list at the top left of the report.
Digital Age DLC only:
Software Expertise = <software class name or code>, <1-100>
Internet Expertise = <Internet company type>, <1-100>
Player Expertise=<Player expertise type> (available in Capitalism Lab version 12 and later)
<Player expertise type> can be:
- Software Only
- Product Only
- Product or Software
New Random setting available in Capitalism Lab version 12 and later:
You can use the keyword “random” for both the expertise type and the expertise value.
To define a range for the expertise value, you can use the format “random(, )”.
Example:
Product Expertise=random, random(30,80)
This will randomly select a product expertise (e.g., Apparel) and assign a random expertise value within the range of 30 to 80.