Script – Products
[PRODUCTS]
Consumer Goods Seaports=<0-4>
Industrial Goods Seaports=<0-4>
You may create a game up with no seaport using a game script. But the AI companies’ performances will suffer and this should only be used if you intend to create a game scenario with such characteristics.
Constant Import Supply=<Yes,No>
Import Quality=<Low,Moderate,High>
Randomly Disable Product Classes=<0-90>
When this is set, the system will randomly disable a specific percentage of product classes in the new game.
Random Product Reinvention=<0-100>
When this is set, the system will randomly lock a specific percentage of product classes in the new game and require the player to “reinvent” them in R&D centers.
Assigning Specific Products to the Seaports
Add Seaport Product=Jeans
Add Seaport Product=Jeans
Add Seaport Product=Mobile Phone
Add Seaport Product=Steel
Add Seaport Product=Timber
Add Seaport Product=CCD
Disabling Specific Products from the Game
<product class> (e.g. “Product=Beverage” )
<product class>
…
Example:
[DISABLED PRODUCTS]
Apparel
Beverage
Drugs
Leather Goods
Reference: the following is a full list of product classes in the game.
Apparel
Automobile
Beverage
Body Care Products
Communication Devices
Computer
Cosmetics
Drugs
Electronic Products
Food
Footwear
Furniture
Home Appliances
Household Products
Jewelry
Leather Goods
Livestock Products
Livestock Semi-products
Livestock
Photography Products
Snacks
Sport Equipment
Tobacco Products
Toy
Watch
The following settings are only available when the Subsidiary DLC or the Digital Age DLC is enabled.
Product Customization=<On,Off>
If this is set to On, you will find the Product Customization tool in the Manufacturer’s Guide. (“Technology Disruption” option is disabled when “Product Customization” is enabled.)
Product Customization Range=<Low,Moderate,High>
Low – product customization applies to your company only
Medium – it applies to your company and your subsidiaries
High – it applies to all companies.