Script – Products
The [PRODUCTS] section controls what is available to make and sell, and what arrives through the seaports.
Seaports
Consumer Goods Seaports=<0 to 4>
Industrial Goods Seaports=<0 to 4>
A game with no seaport at all is possible — but AI company performance suffers badly for it. Use zero only when a scenario genuinely calls for that.
Constant Import Supply=<Yes, No>
Import Quality=<Low, Moderate, High>
Assigning specific products to a seaport
Add Seaport Product=<Product Type>
It always applies to the seaport in the first city of the game — there is no way to name a different one.
Use as many lines as you need. Consumer products, raw materials and semi-products are all valid:
Add Seaport Product=Jeans
Add Seaport Product=Mobile Phone
Add Seaport Product=Steel
Add Seaport Product=Timber
Add Seaport Product=CCD
Randomly removing product classes
Randomly Disable Product Classes=<0 to 90>
Disables that percentage of product classes at random in the new game.
Random Product Reinvention=<0 to 100>
Locks that percentage at random, and requires you and the AI competitors to reinvent them in R&D centers before they can be produced.
More about Random Product ReinventionDisabling specific products
A separate section, listing product classes one per line:
[DISABLED PRODUCTS]
Apparel
Beverage
Drugs
Leather Goods
Note the syntax difference. Here you write the class name on its own. In the [LOCKS] section the same idea is written Product=Beverage.
The full list of product classes
Apparel
Automobile
Beverage
Body Care Products
Communication Devices
Computer
Cosmetics
Drugs
Electronic Products
Food
Footwear
Furniture
Home Appliances
Household Products
Jewelry
Leather Goods
Livestock Products
Livestock Semi-products
Livestock
Photography Products
Snacks
Sport Equipment
Tobacco Products
Toy
Watch
Product Customization
Available only with the Subsidiary DLC or the Digital Age DLC enabled.
Product Customization=<On, Off>
On, the Product Customization tool appears in the Manufacturer’s Guide.
Turning this on disables Technology Disruption. The two are incompatible: customization needs technology levels to rise linearly, and disruption cuts them by 10% a year.
Product Customization Range=<Low, Moderate, High>
| Value | Customization applies to |
|---|---|
| Low | Your company only. |
| Moderate | Your company and its subsidiaries. |
| High | All companies. |