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How to Customize Video Game Console Hardware

Console hardware in the Video Game MOD is organized into groups, and each group is a console franchise. This is where you replace the sample franchises with your own.

Defining your consoles

Open Product Customization

Open the Manufacturer’s Guide, select the product type Video Game Console, and click the Product Customization icon.

The Manufacturer's Guide with Video Game Console selected and the Product Customization icon highlighted

Review the sample consoles

The interface lists the sample consoles that ship with the MOD kit. Replace them with your own.

The Product Customization window listing the sample video game consoles

Open Group Settings

Click [Group Settings] at the top right. Each group is a console franchise; the sample content includes three.

The Group Settings menu, showing the three sample console franchises

Define the generations and the IP type

Within a group you define successive console generations. Group #3, for example, holds Ybox, Ybox 360 and Ybox One. Ybox 360 needs tech level 300 to unlock and Ybox One can be locked to 600 — the required tech level is what sets the order in which they reach the market.

Each group also carries an intellectual property setting, which decides who is allowed to manufacture it:

IP type Who can manufacture Real-world parallel
Open Source Any company. Any manufacturer can produce Android phones.
Proprietary Only the IP owner. Only Apple can produce iPhones.
Selectable The company that develops and owns the IP chooses, per game, between Open Source and Proprietary.

Assign each console to a group

With the groups defined, set three values for every console:

The three-row settings panel for an individual console: tech level, group and name

  1. First row — the required tech level for this console.
  2. Second row — its group, set with the [+] and [−] buttons.
  3. Third row — the console’s name.

Test in game

With all of the above done, start a game and try your newly defined consoles.