Script – Goal Industries and Products
Two sections tie a goal to dominance — of an industry, or of a product class.
Industry dominance
[MAIN GOAL INDUSTRIES]
[SUBGOAL INDUSTRIES]
List any of the industries below, one per line.
Base game
Retail
Manufacturing
Farming
Raw Material Production
Real Estate
Media
Digital Age DLC
Software
Internet
Telecom
Banking and Finance DLC
Bank
Insurance
Service Industry DLC
Service
Shopping Mall
Logistics
Product market dominance
[MAIN GOAL PRODUCTS]
[SUBGOAL PRODUCTS]
List product classes, one per line:
<product class>
<product class>
...
The full list of product classes
Apparel
Automobile
Beverage
Body Care Products
Communication Devices
Computer
Cosmetics
Drugs
Electronic Products
Food
Footwear
Furniture
Home Appliances
Household Products
Jewelry
Leather Goods
Livestock Products
Livestock Semi-products
Livestock
Photography Products
Snacks
Sport Equipment
Tobacco Products
Toy
Watch
A MOD changes what product classes exist. To read the list your own game actually has, open the Product Summary Report and look at the class list at its top left.
Also see
- Script – Goal Header — the block that opens a goal.
- Script – Goal Values — the target figures a goal is measured against.
- Script – Goal Rewards and Penalties